Production Update 123: New Art and Animation

A long, overdue production update but I appreciate your patience! It has been a whirlwind last couple weeks. I worked a lot overtime at the office and when I wasn’t animating I was packing and moving my stuff. In the meantime I was sick for a couple days in there and needed some time to rest up and heal. Also had a mix up with the internet company getting things transferred to the new place, seriously felt like it would have made for a good 13 episode “slice-of-life” anime.

So what all happened in these last two weeks? Well, I didn’t get any Cosmic Rage animation done, but that doesn’t mean there isn’t new goodies to show off ;) I wrapped up  the proposal for the art grant I talked about in some of my previous posts. So, feast your eyes on some of the first animated Cosmic Rage content to be released!

This video is a quick teaser to show how the e-book will work, how I combined animation and text frames for the viewer. The areas for reading will be user controlled, allowing you to turn pages at your own pace.

Cosmic Rage blends 2D and 3D animation, so in this spot I wanted to take Zeth and show you the process from pencil drawing to final animation. The steps are labeled in the corner.

After seeing how the characters were treated, I wanted to show off the same process but for environments. Here is the fighting arena as a sample.

I also went to a WordPress class to gain a better understanding of it and to meet up with some other bloggers in the area. I learned a few new things and looking forward to taking the next step and doing the third class later in March. Plenty of stuff to gear up for and more exciting news coming soon.

Stay tuned for more updates and I promise I won’t be away for that long again!

Production Update 122: Slammed

I got utterly slammed at work this week with projects. Feels as if Majin Buu body slammed my work schedule.

majin_buu_body_slam

 

I stayed at the office late this week and also worked over the weekend. I did relax on Valentine’s day, it was much needed. I did sneak some Cosmic Rage work this week. I was able to finish up one shot and got a 3D render completed as well. My goal is to sneak in some more production time this week. I will know more in the next day or two. I should get more 3D renders done in the meantime so I will be able to composite soon. I owe you all some production art when I get back on track.

Production Update 121

It was a good week getting back to Cosmic Rage and not having to worry about final projects and being able to focus in on my artwork. I had a couple events at the end of the week to attend that did hinder production a touch, coupled with the nice weather we had, I needed to get outdoors. Thursday I hosted a monthly animation meet up and on Friday I checked out a local art gallery reception. It was a good time to reconnect with a few people and artists I haven’t seen for a while.

The cool thing about the art gallery, is that it has some art spaces for rent. I have really been on the fence about getting a space, maybe this summer sometime. Speaking of new spaces, I got approved to move into a new apartment, so the end of the month will mark the beginning of a new apartment. I will be sure to get some photos up of the new space and my desk when I get things organized.

This week I was able to get 3 more shots done. I am sitting at about 40% for this current scene getting it wrapped up. The goal is to have it done by next week for the production update. I will be back in 3D this week and will need to get some background renders done for some of the upcoming shots. The good news is my laptop will be able to render all day since I won’t need it for work. I would also like to get some new production art up for next week since it has been a while.

Other than that, I have been submitting a few things for panels, artist alleys and more for con season. Once I hear back on those I will get notifications and such posted up on the site and maybe we will meet up at a con!

Monty Oum, an inspiration I never met

I found out today that Monty Oum of Roosterteeth passed away. I didn’t know Monty personally and have never met him in real life or even online, but I didn’t need to in order to understand his impact on the anime and gaming community. His work on RWBY at RoosterTeeth in particular, has pushed the envelope a little further for me and many others in our fields. What once seemed impossible or a dream came true with the series he worked on.

Last year, RWBY became the first American anime series to be imported in Japan, something we could have only dreamed of a few years ago.  The show has potentially trail-blazed a path for the future, for more anime series to get not only created in the US but to also make their way to Japan and beyond.

On RosterTeeth’s website, they suggest we honor Monty by doing something creative. Which is why I will animate tonight with him in mind, knowing that if I ever am fortunate enough to have Cosmic Rage someday turn into something larger, that he probably helped pave the way with his work at RoosterTeeth. My dream has always been to have Cosmic Rage develop into a series, to see people cosplay as my characters and have their own action figures, all dreams I have had could potentially be easier to achieve after Monty and RoosterTeeth proving people wrong.

You will be missed Monty, and thank you for all of your contributions and hard work, I regret that I never had the chance to met you, but maybe someday.

If you want to donate to his family, you can check out his gofundme page here.

Production Update 120: Final Project Complete!

What a week, lots of exciting news and even a project to share with all of you. On a personal note, I actually spent some time apartment hunting this week. Found a new apartment and hopefully will get some paperwork done this week to get it wrapped up and official! I already got a sweet spot picked out for the desk and all the toys that need to go with it!

Now the moment you have all been waiting for… FINALS UPDATE. So around two months ago I decided to take a 6 week intensive course (didn’t know the final project would take 2 weeks). I took it for a variety of reasons. One being it really pushed a tool in After Effects called the curve editor. It was something I never really utilized since I spent a lot of time in the sports graphics world with tight turnarounds and tight deadlines. It was something that got looked over unfortunately.

The second reason was seeing how this class would be taught. I have always had an interest in education and art education so I wanted to see the style of the class just out of curiosity. I can say that I learned a lot in this course and I really enjoyed meeting new animators.

So without further delay, my final project!

I hope you enjoyed it, I certainly had a blast working on it.

With Cosmic Rage back on top of my priority list, I am looking forward to spearheading the current scene I am working on. I was able to get some final backgrounds rendered for the next few shots I want to work on. I am setting the goal of Valentines day weekend of having this scene wrapped up. I currently have 9 more shots to do.

Finally, I am working towards getting things gathered up to apply for an art grant for the project. I looked over all of the paperwork today and have some questions I need to get answered before going forward with that. It needs to be in by the end of the month.

More conventions, panels and artist allies may be in the works as well. I will keep you all up to speed on this front as news comes in!

Looking forward to getting back on Cosmic Rage! Let’s get shit done this month!

 

Recent Reading: Jaco the Galactic Patrolman

Closing in on wrapping up my homework for my online class, but wanted to take a bit to write about some manga I recently read, Jaco the Galactic Patrolman from Viz Media. As you may know, I am a big Dragonball Z fan. I credit the show for inspiring me to get into animation and it has influenced my career path and when I found out that Viz was releasing Jaco, created by Akira Toriyama, earlier this month, I had to check it out. Here are my thoughts.

Screen Shot 2015-01-28 at 8.05.07 PMThe cover is a little bit of a precursor into the story and some of the themes and comedy you will see in the story. That fellow on the cover, is our main character Jaco, he’s a galactic patrolman. He looks an awful lot like a former Dragonball Z villain too, down to the exact color scheme. Check out the trailer for the new Dragonball Z film, the Return of F, coincidentally that comes out in Japan later this year.

In the story we see some of the same elements we see in Dragonball Z, the story starts on a tiny island that is inhabited by an old man, Omori, sound familiar? Omori is a super smart scientist that is working on figuring out time travel. Jaco’s spaceship crash lands on Earth and decides he is going to live with Omori until it can be repaired. However, the ship requires an expensive material to fix so Jaco is stuck on Earth for a while.

Over the course of several chapters, we see some comedy that is straight out of Dragonball Z. Jaco saving the day when a stranger is in a bad situation against a group of bad guys. The story continues to follow some of the same Dragonball Z humor.

The book ended with a slight twist, but in hindsight I should have seen it a little sooner given the closeness to Dragonball Z. The book even ends with a small, unseen chapter of Dragonball Z, which makes sense considering the book was to get Toriyama’s work out there more before the new Dragonball Z movie in 2015.

The artwork of Jaco is Toriyama’s distinct style and it was nice to see it in a new story. However, I felt the overall story was a little lacking and in my opinion, was solely used as a piece of promotional material for 2015’s Dragonball Z film (not that there is anything wrong with that). With that said, I felt it was a little too promotional and felt a little too much as a spin-off. It is only a one volume story, so if you are looking for a light read it might be worth checking out.