Production Update 168: Finish Line is in Sight!

Sorry for the late production update this week, but I was really trying to avoid the internet on Monday in case I stumbled across Walking Dead spoilers. You see, the Walking Dead is a show I very much love to watch week to week. Binge watching is ok, but I prefer to consume my media an episode at a time so I can really think about things that went on or why creators chose a certain direction. Basically I want to savor it from week to week, and since this season has been terrible with news sites having spoilers on Monday mornings, I went into full offline mode.

In other news, animation revisions are almost all wrapped up. I have a few changes to make to Fenix’s character this weekend but the rest of the animation is done. I had a productive week finishing up the last of the scenes I needed to finish up.

On the audio front, the audio team is finishing up the last three scenes and then everything will be good to go. We need to finalize a few sound effects and then I need to do the final mix, with the voice over.

So what is on deck for this coming week? This week I will be working on some promotional materials for Siouxper Con and following conventions, tweaking the scenes with Fenix and working on the final audio mix. I also am going to be making the credits later this week as well. 12 days away until the premiere!

Production Update 167: Screening Information

Episode one is getting closer and closer to reaching our premiere date. I thought I would take a quick moment to share confirmed appearances and screenings of the first episode at conventions this year. I am still working out what an online release looks like so don’t worry if you can’t make it to a convention to see it. I will share more on this front when things are a little clearer.

Anyways, the premiere will be in my home-state South Dakota at Siouxper Con. I am very excited to be able to share the first episode here. The following week, I will be at Anime Detour for a screening on Friday. No better way to kick Detour off than seeing some original animation in my opinion. Cosmic Rage has also been confirmed for Tokyo in Tulsa in Oklahoma as well in July.

There are a few more I am working on and still looking at more conventions in the midwest and south to get to, so if you know of any, feel free to send some info my way!

On to the production update! It has been a very good week in terms of production. I received more audio files for scenes and we are only a few scenes away from having the audio work all wrapped up. There is some fine tuning going on for a couple scenes that had more animation and artwork added to them during the process.

In terms of animation, I wrapped up a few scenes that I had some edits to and also wrapped up a new scene that required more extensive artwork and compositing than the other scenes that needed extensions. I have one scene remaining that has more extensive work on it, the other scenes are more minor tweaks and edits.

More updates and news coming soon!

BIG Announcement: Debut Screening Announced!

Cosmic Rage Siouxper Con Promo
Remember last week when I said I had some things going on behind-the-scenes? Well here part of it is. A DEBUT screening of Cosmic Rage is going to be held at a debut con, Siouxper Con, in my home state of South Dakota.

I can’t really put into words how excited I am to get to debut Cosmic Rage in South Dakota. Many people here know of the project and have supported it. However, there wasn’t a great avenue to get it debuted to anime and comic minded fans. Enter Siouxper Con and their amazing staff for allowing me to debut my work in South Dakota.

Following the screening, I will being a Q/A with those in attendance about the production of the project and also what the future holds for Cosmic Rage. Looking forward to seeing you there!

Again, a big THANK YOU to the South Dakota Arts Council for supporting Cosmic Rage. An exciting 2016 starts now!